Drinking Horn Games is comprised of three people: Nick Porter and Dominic De Duonni, who have been friends since playing in a TTRPG game since 2003, and Leah Porter, a classically trained painter. A few years ago, while drinking beer and eating pizza, they decided to try to make their own system and asked the fateful question: “How hard could it be?”
The answer, of course, was very hard, but the past four years of development and playtesting were an experience we wouldn’t trade for anything. The resulting games something of which we’re very proud. We became closer (and eventually lifelong) friends starting with tabletop games, and it’s our hope that with our RPGs, you can make friends (and stories) that will last a lifetime.